General Rules for State Organizations
This topic contains the main rules for state organization employees on MATRESHKA RP servers. Every player must know and
follow these rules.
Navigation:
1. Rules for Reinstatement into an Organization
2. Faction Supply Delivery Information
3. Inspection Rules
Rules for Reinstatement into an Organization
You cannot be reinstated if you were dismissed more than 30 days ago.
A player is reinstated to a position one rank lower than the one they previously held.
(Senior staff is reinstated at the highest rank below Senior Staff positions.)
Reinstatement is forbidden if:
The player was dismissed for reaching 3/3 warnings,
committing severe charter violations, or receiving a warning.
You cannot be reinstated if the organization's leader is against it.
A leader cannot be reinstated by a new leader after their term/role has ended.
Evidence for reinstatement can be used only once.
Faction Supply Delivery Information
This topic contains information on how to deliver ammunition to the factions of:
FIB
Government
Police
How ammunition deliveries work:
First, you need to get into the faction truck.
A loading point will appear on the map (see screenshot for location).
When you arrive, you must load up to 10,000 supplies.
To load supplies into the truck, stand on the pickup point at the warehouse.
After picking up a supply box, go to the back of the truck and load it at the checkpoint (the spot is shown in the
screenshot below).
Once you reach the spot shown in the screenshot above, stand on the checkpoint and place the box (100 supplies) into the
truck.
Below, you can see the result after the supplies have been loaded into the truck.
After the truck is fully loaded with supplies (10,000), get behind the wheel and enter the /carm command. It shows the
amount of supplies in each faction. Choose the faction with the lowest amount of supplies and deliver the cargo there.
Once you reach the final destination, drive onto the marker to successfully deliver the supplies to the organization's
warehouse.
If an organization's warehouse has less than 30,000 supplies, the leader receives a verbal warning. If the faction shows
mass inactivity in terms of deliveries, the leader receives an official warning.
A complaint against a leader for lack of ammunition deliveries is approved if:
1. The leader/deputy was online.
2. You requested supplies in the department chat at least twice and were ignored.
3. The warehouse has less than 30,000 supplies.
In all other cases, the complaint may be denied.
Inspection Rules
• Inspections can be conducted only by:
the Government;
Emergency Response Service (ERS);
Hospital;
FIB.
• Inspections are allowed strictly from 12:00 PM until the end of the workday.
• Only one inspection per day is allowed.
• Senior ranks (rank 8 and above) must be present on both sides during the inspection (except for ERS and FIB).
• Emergency Response Service (ERS) may conduct inspections from rank 6.
• FIB employees may conduct inspections starting from rank 4; they may authorize inspections starting from rank 8.
• A faction may be inspected only once per day across all organizations.
• The Government may inspect FIB only if the Governor is present.
• The inspected faction must be notified at least 30 minutes before the visit, but no more than 1 hour before.
• A reminder must be sent 15 minutes before the inspection begins.
• Inspections are allowed only if both sides have at least 3 employees on duty (excluding the inspected faction's
leader).
A second inspection is allowed if the first one failed (e.g., no staff, no formation,
no senior ranks online).
• A score of 3/5 points or higher = Passed.
• A score of less than 3/5 = Failed.
• Intentional refusal or avoiding an inspection may result in the leader receiving.
• RP fines (for RP medkits, alarms, etc.) must be paid with RP money (/me /do /try /todo).
• Fines up to 30,000 units of in-game currency are paid in cash; larger sums must be paid by bank transfer (all
transfers must be recorded).
Inspection Requirements
Hospital:
1. Presence of a medical card and the ""Fully healthy"" stamp.
2. Presence of a medkit.
3. Sanitary conditions.
4. Health condition.
Government:
1. Law-abiding behavior.
2. Knowledge of the rules (for Police: knowledge of criminal and administrative law).
3. Possession of licenses.
FIB:
1. Presence of illegal meds.
2. Presence of wanted status.
3. Law-abiding behavior.
Emergency Response Service (ERS):
1. Presence of a fire extinguisher.
2. Fire system inspection.
3. Fire safety rules.
4. Emergency exit inspection.
General fines for all state organizations
Refusal to undergo inspection: fine of 100,000 units of in-game currency.
Exiting the game/AFK over 5 minutes during inspection: 10,000 units of in-game currency per employee + possible
dismissal.
No formation upon arrival: 50,000 units of in-game currency + possible leader punishment.
Weapons during formation: 2,000 units of in-game currency per employee.
Inappropriate behavior: 2,000 units of in-game currency per employee + dismissal.
Joining or leaving formation without permission: 5,000 units of in-game currency per employee + dismissal.
Talking in formation: 1,000 units of in-game currency per employee.
Fines from the Government
Lack of rule knowledge (for Police: lack of knowledge of criminal and administrative law): 10,000 units of in-game
currency.
Missing licenses: 5,000 units of in-game currency.
Low law-abiding score: 2,000 units of in-game currency.
Fines from Emergency Response Service (ERS)
No fire extinguisher: 5,000 units of in-game currency.
Lack of safety knowledge: 7,000 units of in-game currency.
Wiring/emergency exit issues: 2,000 units of in-game currency.
Fines from the Hospital
No medical card: 5,000 units of in-game currency.
Missing stamp: 2,000 units of in-game currency.
Fines from FIB
Possession of prohibited meds: 10,000 units of in-game currency + dismissal.
Wanted status: 5,000 units of in-game currency.
Low law-abiding score: 2,000 units of in-game currency.
Important: Fines are paid by those undergoing the inspection (leader/deputy/senior ranks 8+).