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Here you will learn about all state organizations: what they are, how to join, and how to find them!
Vladislav Morozov
By Vladislav Morozov and 1 other
• 14 articles

Becoming a Leader

Thinking about stepping up as a Leader? Read this carefully. Everything you need to know is right here! What you need to apply: - You must be responsible, calm, and able to communicate clearly. - Your playtime has to be steady—at least 2 hours a day. - No warns or bans within the last month. This is a must. - A working microphone and access to Discord. - Level 6 or higher in-game. No exceptions. - You should be 15+ years old (exceptions are rare, so don't bank on it). - Any faction improvements you plan must be included in your application—without them, your application will be skipped. - You must know the rules, leader responsibilities, RP commands, and terminology. - If you were recently muted for major violations (like disrespecting staff or family mentions), at least 7 days must have passed before you can apply. Faction improvements: be original, not a copycat. Want the position? Bring your own ideas. If you copy from the internet, you're out. Admins check everything, so don't try to cheat the system. Avoid generic goals like: "I'll fix the forums," "I'll be online a lot," or "I'll hold formations." That's the bare minimum. If you list an improvement, be ready to actually do it. Writing it just for show is a quick way to get removed. Studying is mandatory Make sure you memorize: - your faction rules; - department rules; - radios and government broadcasts; - leader duties and general state organization rules. This isn't just for show—you will be tested on these. The voice interview process: - When the admin calls you, stay calm and introduce yourself: tell them who you are, your experience, and your typical playtime. - You'll be asked to explain 2–3 of your unique faction improvements. Be specific and get straight to the point. - Next, you'll face a few RP scenarios where you need to react and roleplay correctly. - Once finished, wait for the interviews to end. If the admins liked your performance, they'll get back to you. You got picked! What's next: - You'll get a message to jump into the game—do it immediately. - After you log in, you may be teleported and, if needed, asked to confirm your account registration details, such as the city, device, and registration date. - The Chief Administrator or Deputy Chief Administrator will officially set you as leader. - The faction supervisor will then walk you through how to manage your game server's Discord channels and workflows. Congrats—you're now a leader. Don't stress the interview It's normal to be nervous, but remember: nobody is here to bite you or make fun of you. Stay calm, be confident, and you'll do great. One last piece of advice: Don't rush to apply if you don't know how the faction works. Join first, play the game, learn the rules, and try to become a deputy. You need to understand what it's actually like to be in charge. If you've already put in the time, learned the rules, and held a high rank, the interview will be much easier. If you're ready and have the experience — write that application, make it look professional, and wait for your call.

Last updated on Sep 15, 2026

Joining a Faction

Factions are not just a formality. They are a way to have more fun in the game, dive deeper into RP, and simply level up as a player. You’re not just working — you’re learning, growing, diving into the flow, and gaining a ton of new experience. Each faction has its own leadership, and it is with them that you will level up, learning new things you hadn't even heard of before. Here, everything is serious: there are positions, rules, and a career ladder. If you want to move up, take action—no laziness. So if you're tired of running around the streets and want some real action — the factions are waiting for you. To join the faction you like, you need to pass an interview. To do this, open the Tablet — Job Listings — Factions. Among the job listings, find the card of the faction you are interested in. It will indicate the required criteria and the interview time. If there are no cards for the required faction, it means the interview is not scheduled at the moment; wait until it is organized. Before the interview, you should obtain all the necessary licenses and a medical card, as well as set up binds for RolePlay performances. Creation of binds To create binds, open the in-game keyboard by clicking on the chat at the top. On the keyboard, tap the icon with the symbols, then select "Create binding." Fill in the binds as in the example below, for the ID, each license, medical card, and military ID. Repeat the wording, just replacing the word "ID" with the required document. Then tap "Save." And when you need these playbacks, just tap the desired binder. After the role-plays, hand over your documents to the interviewer using the following commands: - /lic [Interviewer ID] — for licenses - /med [Interviewer ID] — for the medical record - /pass [Interviewer ID] — for the ID - /armybilet [Interviewer ID] — for the military ID Then you need to take a psychological test and a test on knowledge of RolePlay terms. Find all the details and news about the factions on the project's official forum.

Last updated on Sep 15, 2026

RolePlay Scripts, Part 1

This section covers RolePlay (RP) scripts for all factions. It also includes general RP scenarios used by leaders and deputies, such as interview scripts and hiring processes. Available RP scripts: GOVERNMENT - Issuing licenses /do Holding a blank license. /me starts filling in the data on the license form. /do License form complete. /me handed the license to the applicant. - for lawyers /do Holding a pen and a form. /me filled out the form, handed it over, then put the pen back in the briefcase and closed it. /do Briefcase is closed and held in hand. - Releasing a prisoner (for lawyers) /me pulled a duplicate set of keys from pocket, opened the cell, and released the prisoner. /me locked the jail cell. /todo "Don't break the law again." *escorting the prisoner outside - How to introduce yourself Hello! I am [rank], [full name] from [organization]. /do Service badge in pocket. /me reached into pocket, pulled out the service badge, and presented it. /todo "Here's my badge." *handing the service badge to the person in front of you /anim 20 - Drawing a baton /do Baton is secured on belt. /me unfastened the baton from belt. /do Baton held in hand. - Opening car doors /do Car door is closed. /me pulled out the keys and unlocked the door. /do Car door is open. /todo "Please, take a seat!" *guiding the person to the chair. - Request to leave Please leave the premises. If you refuse, I will be forced to use physical force. /todo "Let's go, move along!" *escorting people out Army - General weapon script /do A loaded service weapon is hanging on the belt. /me held weapon in hand and switched off the safety. /me reloaded the service weapon. - Makarov Pistol /do Pistol is in the holster. /me quickly and smoothly pulled the pistol from the holster. /do Pistol is ready for action. - Holstering the pistol /do Holding the pistol. /me switched on the safety and returned the pistol to the holster. /do Pistol is in the holster. - Weapon /do Weapon is slung behind the back. /me pulled the weapon from behind the back and switched off the safety. /do Weapon is ready for action. - Slinging the weapon /do Holding the weapon. /me switched on the safety and slung weapon behind the back. /do Weapon is slung behind the back. RIfle disassembly /do Rifle is on the shoulder. /me took the rifle off their shoulder /me placed the rifle on the table /do Rifle is on the table. /me starts disassembling the rifle /me removed the magazine /me checked whether there was a round in the chamber /me removed the accessory case from the stock compartment /me removed the cleaning rod /me removed the receiver cover /me removed the return mechanism /me removed the bolt carrier with the bolt /me removed the gas tube with the handguard /s Disassembly complete! RIfle assembly /do Disassembled AK-47 rifle lies on the table. /me began AK-47 assembly. /me attached the gas tube to the rifle body /me attached the bolt to the bolt carrier, then inserted everything into the rifle /me attached the return mechanism /me closed the receiver with the receiver cover /me put the rifle on the pistol grip and inserted the cleaning rod /me screwed on the flash hider /me pulled the trigger /me put the rifle on safety /do Assembled AK-47 is lying on the table. [Full name] finished AK-47 assembly. - How to introduce yourself Hello! I am [rank], [full name] from [organization]. /do Service badge in pocket. /me reached into pocket, pulled out the service badge, and presented it. /todo "Here's my badge." *handing the service badge to the person in front of you /anim 20 - Shooting range report /do Shooting range report is in the left pocket. /me reached into the left pocket and felt for the report /me pulled the shooting range report out of pocket /do Shooting range report is held in hand. /todo "Here, take a look." *handing the report to the person in front of you HOSPITAL - Issuing a medical card /do Blank medical card and pen are in the inner pocket. /me pulled out the blank medical card and pen, started filling it out /me finished the medical card, reached out, and handed it to the person in front of you - Giving medication /do Pack of pills is in pocket. /me pulled the pack of pills from pocket, then took out one pill. /me handed the pill to the patient in front of you and tucked the pack back into pocket. - Gender change surgery /me took out the medical equipment, put on a mask, and began the surgery /me took out a marker to mark the incision lines, then picked up a scalpel and made the necessary incisions /me finished the surgery, removed the mask, and put away the medical equipment. - How to introduce yourself Hello! I am [rank], [full name] from [organization]. /do Service badge in pocket. /me reached into pocket, pulled out the service badge, and presented it. /todo "Here's my badge." *handing the service badge to the person in front of you /anim 20 - Resuscitation /me checked the pulse at the carotid artery /me checked for breathing /me laid the patient on their back and elevated the legs /me performing chest compressions /me performing mouth-to-mouth rescue breaths /do Breathing and heartbeat have been restored. Hippocratic Oath I swear by all the gods and goddesses, making them my witnesses, to dedicate my life to the service of humanity. The health of my patient will be my number one priority. I will respect the secrets confided in me. I will treat my colleagues like brothers and sisters. Even under threat, I will not use my medical knowledge against the laws of humanity.

Last updated on Sep 15, 2026

RolePlay Scripts, Part 2

GANG FACTIONS - Using meds /do A pack of meds is ready. /me opened the package. /do Pack is open. /me used the med. - Using a medkit /do Bandage in pocket. /me pulled the bandage out of pocket. /todo "Looks like you're not hurt too badly." *bandaging the hand - Assault rifle /do Rifle is slung across the back. /me pulled the rifle from the back with a quick motion, switched off the safety, and aimed it at the offender /do Rifle is ready for action. - Putting on a mask /do Mask is in the bag. /me opened the bag and pulled out the mask /do Holding mask. /me put on the mask - Kidnapping /do Target is in vehicle. /me closed the door. /me tied the target up and pulled a sack over their head /do Target is secured. - Shooting range report /do Shooting range report is in the left pocket. /me reached into the left pocket and felt for the report /me pulled the shooting range report out of pocket /do Shooting range report is held in hand. /todo "Here, take a look." *handing the report to the person in front of you - Holstering a Makarov pistol /do Makarov pistol held in hand. /me placed the Makarov into the holster and secured the strap /do Makarov pistol is in the holster. - Convenience store robbery /todo "Everybody freeze!" *approaching the clerk /todo "Hand over the cash!" *aiming the gun at the store clerk /me took the money from the clerk while opening a bag. /todo "We're playing for high stakes now!" *grabbing the last stack of bills. /todo "See ya!" *tucking cash into the bag and sprinting out of the store. - Bank robbery /do Briefcase with drill bits is held in hand. /todo "Move it over here!" *drilling into the safe /me drills into the safe, coordinating with the crew /do Safe cracked. /todo "Bag the cash and let's get out of here!" *approaching the money with a bag LEADERS / DEPUTIES - Promoting/demoting an employee /do Tablet is on belt. /me removed tablet from belt, updated the employee's file, then secured tablet back on belt. /do Tablet is on belt. - Changing uniform /do Uniform case is closed. /me opened the uniform case /todo "We'll work well together!" *handing a clean uniform to the person - Issuing/removing a warning /do Tablet is on belt. /me removed tablet from belt and held it in hand /do Tablet is held in hand. /me updated the employee's data /do Data updated. - State broadcasts /d [Org tag] - [ALL] Taking the state news channel! /gnews [Org tag] Recruitment is currently underway for [Organization Name]. It will last for 30 minutes. /gnews [Org tag] Requirements to join: /gnews [Org tag] Respectfully, [Rank] of [Organization], [Full name]. - State news reminder /d [Org tag] - [ALL] Taking the state news channel! /gnews [Org tag] Recruitment is currently underway for [Organization Name]. It will last for 15 minutes. /gnews [Org tag] Requirements to join: /gnews [Org tag] Respectfully, [Rank] of [Organization], [Full name]. /d [Org tag] - [ALL] Releasing the state news channel! RECRUITMENT / INTERVIEWS - ID /do ID is in pocket. /me reached into pocket, pulled out ID /do Holding ID. /todo "Here is my ID." *handing it to the person in front of you /anim 20 - Licenses /do Licenses are in the folder. /me opened the folder and pulled out the licenses /do Holding licenses. /todo "Here are my licenses." *handing them to the person in front of you /anim 20 - Medical card /do Medical card is in pocket. /me reached into pocket, pulled out medical card /do Holding medical card. /todo "Here is my medical card." *handing it to the person in front of you /anim 20 - Military ID /do Military ID is in pocket. /me reached into pocket, pulled out the Military ID /do Holding Military ID. /todo "Here is my Military ID." *handing it to the person in front of you /anim 20 - Checking shooting range report /me took the shooting range report from the person in front of you /do Holding Shooting Range report. /me opened the report, reviewed the weapon skills, and returned it. /do Shooting range report returned. - Checking ID /me took ID in its cover from the person in front of you /do Covered ID is in hand. /me started flipping through the pages of the ID /do ID successfully reviewed. /me closed the ID and handed it back - Checking licenses /me took the license identification card. /me inspected both sides of the document, then returned it /do Licenses returned.

Last updated on Sep 15, 2026

Transfer Rules Between Government Factions

1. To transfer to another organization, it is MANDATORY to obtain 2 approvals: one from the leader/deputy of your current organization and one from the leader/deputy of the organization you wish to transfer to. 2. Misleading leaders or deputies is prohibited. 3. Any transfer-related abuse or manipulation is prohibited | Punishment: blacklist from 7 days up to permanent. Main Rules for Leaders/Deputies During Transfers: 1. Only the leader (rank 10) or deputy (rank 9) may approve or deny a transfer. 2. The leader has the right to deny a transfer. In case of refusal, the reason must be communicated to the employee. Common reasons include: an open complaint against the employee; poor performance; the employee has not worked for at least 7 days after receiving a new rank or joining; other valid reasons. 3. Leaders/deputies are prohibited from persuading players to transfer into their organization, including offering any kind of benefit. 4. The leader may attempt to persuade the player not to transfer, but any form of pressure or coercion is prohibited. 5. Employees below Rank 5 cannot be transferred. 6. A leader may transfer a player who has successfully served as deputy in another organization within the same sector to any vacant senior position (except deputy). 7. Leaders have full discretion to set their own criteria for transfers. Main rules for employees during transfers: 1. Requesting a review of your application is prohibited. 2. Transfers intended to sabotage the leader or staff are prohibited | Punishment: permanent blacklist. 3. Do not provoke members of the organization you are leaving. [The leader has the right to deny your transfer if this happens.] 4. Employees below Rank 5 cannot be transferred. GOVERNMENT Transfers to Temp Media: no rank loss Transfers to FIB/Hospital/Law Enforcement/Army/Emergency Services: not available. Army Transfers to Law Enforcement (–2 ranks) Transfer to the Emergency Services (no rank loss) Transfers to FIB/Hospital/Government/Temp Media: not available HOSPITAL Transfer to Emergency Services (–1 rank) Transfers to FIB/Government/Temp Media/Law Enforcement/Army: not available EMERGENCY SERVICES Transfer to the Army (no rank loss if the player has a military ID) Transfer to Law Enforcement (–2 ranks) Transfer to Hospital (+1 rank) Transfers to FIB/Government/Temp Media: not available Law Enforcement Transfer to Army (+1 rank) Transfer to Emergency Services (+1 rank) Transfers to FIB/Hospital/Government/Temp Media: not available Temp Media Transfers are not available FIB Transfer to LE (+1 to +2 ranks, at the leader's discretion) Transfer to Army (+1 to +3 ranks, at the leader's discretion) Transfers to FIB: not available Note: Senior staff transfers are made to the highest junior staff rank.

Last updated on Sep 15, 2026