Responsibilities of All Deputies:
1.1. Create the most comfortable gameplay conditions within their organization.
1.2. Conduct interviews, recruitment, events, lectures, and training within the faction.
1.3. Monitor faction members, including senior staff.
1.4. Minimum term in the deputy position is 7 days.
1.5. The minimum term required for transferring the leader position is 14 days.
1.6. It is prohibited to work at any side jobs or remain out of uniform. Exceptions: 1:00 PM–2:00 PM, 9:00 PM–9:00 AM.
1.7. Help the leader monitor the faction sections.
1.8. Follow all server rules.
1.9. Ignoring players in-game is prohibited.
1.10. A deputy must store evidence of member violations for 3 days.
General Rules:
2.1. If a deputy receives a warn/ban by mistake, they will be reinstated.
2.2. Rudeness towards players or administrators is prohibited; insults and profanity are prohibited both in-game and on social media.
2.3. Nickname changes must be approved by the Supervisor.
2.4. Maintain a high level of RP within the faction; conduct more RP events to keep morale high.
2.5. Deputies must train members to perform their basic duties; senior staff must train and manage the team.
2.6. Deputies must be at least Level 5 (for gangs and state organizations).
2.7. Participation in global RolePlay events and server activity is mandatory.
2.8. Being subscribed to groups that sell accounts, in-game currency, or cheat programs, or leak project information is prohibited.
2.9. RP-sleep is prohibited. Standing idle without pausing the game, being inactive for a long time, or farming salary is prohibited.
2.10. If a deputy does not complete the minimum term, they cannot take deputy/leader positions for 14 days. Exception: deputy promoted to leader or administrator.
2.11. A player with a warn on their account cannot hold the deputy position.
2.12. After being removed from the administrator position, a player may become deputy only after 7 days.
2.13. Selling ranks results in removal and a 150-day BL.
Rules for State Organizations:
3.1. When accepting a player, check if they're on the Global BL for the region.
3.2. All employees must remain at their workplace during work hours. Exception: personal reasons approved by senior staff. During the lunch break, deputies may attend to personal matters and remove their uniform.
Deputy's working hours: 9:00 AM–9:00 PM, lunch break: 1:00 PM–2:00 PM.
3.3. Favoritism or rank selling results in removal from the position.
3.4. Recruitment without RP testing during the interview is prohibited.
3.5. Only the leader and deputies are authorized to conduct interviews and candidate checks in all state organizations. Other employees may not participate unless they are part of the HR Department.
Rules for Gangs:
4.1. Kidnappings may be performed by members with rank 5+.
4.2. Gang wars take place: Weekends: 11:00 AM–9:00 PM, Weekdays: 1:00 PM–9:00 PM
4.3. Recruitment at spawn locations is prohibited | Leader warning.
Gangs may recruit only in hidden locations; recruitment must follow RP rules. Recruitment in green zones or high-traffic areas is prohibited.
Punishments for Deputies:
5.1. Abuse of deputy powers: warning/removal.
5.2. Inactivity for more than 3 days without informing the leader: removal.
5.3. Recruitment without RP testing (for state organizations): warning.
5.4. If a deputy is seen in a Fortune Hall, doing a side job, or without uniform, they receive a warning. Exceptions: gang deputies; state deputies outside work hours (9:00 PM–9:00 AM) and during lunch (1:00 PM–2:00 PM).
Procedure and Possible Reasons for Blacklisting Deputies and Leaders:
6.1. A player may be blacklisted from deputy/leader positions for 14 to 90 days due to poor performance, misconduct, or negligence.
6.2. If a deputy fails to serve for 7 days, they receive a 14-day BL.
6.3. Repeated favoritism by a deputy results in a 90-day BL.
6.4. An indefinite BL may be issued at the discretion of Senior Administration for serious violations.